I currently publish on the DM’s Guild, where I focus largely on material for the Eberron campaign setting.
Eberron’s First Campaign: 5e Conversion and Expansion Guides
Available as a discounted bundle or individually, these guides take the full adventure path that begins in the original 3rd edition Eberron Campaign Setting and converts it to 5th edition. Along the way, additional details and encounters are added to better tie the adventures together, improve flow, account for a wider range of PC levels, and serve as an excellent introduction to Eberron. Note: use of these guides requires the original adventures.
The Forgotten Forge: An Expansion and 5e Conversion Guide takes a new look at the original introductory adventure to Eberron for 1st level characters. It is set in—and below—Sharn and provides an opportunity to showcase several of Eberron’s unique features.
Shadows of the Last War: An Expansion and 5e Conversion Guide looks at the adventure for 2nd-3rd level PCs originally written by Keith Baker that takes the characters from Sharn into the goblin nation of Darguun… and from there into the dismal Mournland in search of lost arcane secrets. Over 30 pages, including extra bonus encounters.
Whispers of the Vampire’s Blade: A Remix and 5e Conversion Guide remixes the adventure that takes 4th level PCs from Sharn to the gnomish nation of Zilargo and beyond, as they travel by airship and lightning rail in search of a rogue secret agent. This 60+ page document includes both a standard conversion as well as a remix of the adventure in which the adventure’s major setpieces are taken and restructured into a new story that ties in with the plot beginning in The Forgotten Forge.
Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide brings the epic Eberron adventure that began in The Forgotten Forge comes to its epic conclusion as you travel to the jungles of Xen’drik in this race against evil! Notes are included providing extra details on Xen’drik and the city of Stormreach. There are also suggestions on how to continue the campaign.
NPCs of Eberron: The Dragonmarked includes several NPCs, both templates and named, for each dragonmark—a total of over 50 unique 5e NPC statblocks. Each has deep connections to Eberron lore, providing insight into the dragonmarks and the Dragonmarked Houses.
The Castle Amber 5e Conversion and Expansion Guide was one of my earliest and most ambitious projects on the DM’s Guild. At well over 100 pages, it included not only a conversion of stats and encounters, but an improved narrative structure for the adventure, suggestions for how to fit it into Eberron or Ravenloft, notes on the original Averoigne stories by Clark Ashton Smith that much of the adventure was based on, over 25 full NPC write-ups, an extensive bestiary (over 40 creatures), 30+ new magic items, new spells, and even a couple of subclasses (a Warlock Patron and an Arcane Tradition).
Creatures & Constructs: A Monster Manual Supplement for Eberron is a collection of over 70 creatures from the Eberron campaign setting (CR 0-19) updated to 5e with stat blocks, lore, and supporting mechanics. Note that this was published before Eberron: Rising from the Last War and has a few overlapping creatures.
Aranea: Book of the Spider reintroduces a classic D&D creature for 5e. This 23-page supplement includes a bestiary (9 creatures, CR 1-20), 3 aranea NPCs with extensive plot hooks, a half-aranea PC race, feats, spells, and 3 subclasses (monk, sorcerer, and warlock). Want to play Spider-Man in D&D? The Way of the Webslinger is for you.
Wizards of Eberron: Five Arcane Traditions presents the Elemental Binder, Dust Savant, Knight Arcane, Sharn Skymage, and Silver Pyromancer as 5e character options. Several of these were favorite prestige classes in 3rd edition, but they are all well-anchored in the lore of Eberron.
The Eldeen Ranger: Ranger Archetypes for Eberron takes one of the original 3rd edition Eberron-based prestige classes and updates it into five new ranger subclasses for 5e, each based upon one of the druidic traditions of the Eldeen Reaches: the Ashbound Avenger, the Agent of Winter, the Gateway Sentinel, the Twilight Knight, and the Border Warden.
In addition to the works above, I have also contributed to other publications:
I edited this book, which—at over 150 pages— includes complete rules for psionics, including races, classes, powers, magic items, creatures and more. The system maintains the feel of classic psionics while using modern 5e mechanics.
In this work, which provides multiple new rule variants that allow you to combine character classes, I wrote the both the section on the early history of multiclassing in D&D and the rules for creating and playing gestalt characters, who advance in two classes at once.
I served as both editor and Eberron lore consultant for this book of well-developed sidekick NPCs designed specifically for Eberron.
As a contributing writer to this collaboration focusing on one of Eberron’s most dangerous areas, I wrote the entry for Festering Holt, perhaps the only real permanent town in the Demon Wastes. This included one of the creepier dungeons I have ever created.