Gyre, the Fractured City: An Introduction
Some of the twelve worlds are nearly indistinguishable from our own. Others are barren wastelands, sylvan paradises, or dystopian nightmares. They may be ruled by magic or by technology or by sheer greed and ambition. Between the worlds, lies Gyre. The great cycle brings each of the worlds in line with Gyre. When a world is aligned, the gates of...